Pages: [1] |
1. Hardwiring missiles list. - in Skill Discussions [original thread]
Originally by: Kis Kecheri GJ Is there a list of all implants sorted thus? best bet is to use evemon ___ Eve Players are not very smart. Support Killmail Overhaul
- by Erotic Irony - at 2008.05.22 03:23:00
|
2. Leadership 2.0 - in Skill Discussions [original thread]
Surely others are would like useful charisma and some cool skills to go with it?
- by Erotic Irony - at 2008.05.22 02:20:00
|
3. Faster reload skill - in Skill Discussions [original thread]
lol at anyone who thinks this will happen all we need is "change all ammo to x" to cut down on the tedium
- by Erotic Irony - at 2008.05.22 02:19:00
|
4. Leadership 2.0 - in Skill Discussions [original thread]
Charisma remains the bastard child of the attribute line, while there are a greater percentage of skills that have charisma as their primary attribute, leadership is still largely uninteresting and lack variety. We really ought to see skills like ...
- by Erotic Irony - at 2008.05.17 17:14:00
|
5. Skill info for EAS not right - in Skill Discussions [original thread]
that's some embarrassingly epic failure, bug report it ___ Eve Players are not very smart. Support Killmail Overhaul
- by Erotic Irony - at 2007.12.13 21:23:00
|
6. Brand new invention alt - in Skill Discussions [original thread]
Im wondering if it would be more productive to just train the encryption and science skills I need on my main or start an invention alt to handle the jobs from scratch. If someone could sketch a crude build for a minmatar inventor with skill rank...
- by Erotic Irony - at 2007.12.13 13:15:00
|
7. WTF! Inention Failures Rates Skyrocket - in Skill Discussions [original thread]
the OPs hyperbole is borderline trolling it's so silly ___ Eve Players are not very smart. Support Killmail Overhaul
- by Erotic Irony - at 2007.12.12 12:31:00
|
8. Hello -- great game -- utterly new player has a question (Willpower) - in Skill Discussions [original thread]
rerolling is a very silly idea in eve, you can augment those stats with learning and implants for virtually nothing ___ Eve Players are not very smart. Support Killmail Overhaul
- by Erotic Irony - at 2007.12.12 08:53:00
|
9. 4+ years and still no Black Market skill seeded - in Skill Discussions [original thread]
Id love to see the navy doctrines and hypereuclidean seeded, would be nice for black ops ___ Eve Players are not very smart. Support Killmail Overhaul
- by Erotic Irony - at 2007.12.12 08:51:00
|
10. WTF do I train (for a Vagabond) now? - in Skill Discussions [original thread]
Originally by: Xaen Originally by: Erotic Irony thermodynamics 5 for webs/mwd/disruptors/guns I already have level I, what does V do that V doesn't? Less heat dmg/s when overloaded? 5% reduction in heat damage yes, I tend to ...
- by Erotic Irony - at 2007.12.10 16:14:00
|
11. WTF do I train (for a Vagabond) now? - in Skill Discussions [original thread]
thermodynamics 5 for webs/mwd/disruptors/guns ___ Eve Players are not very smart. Support Killmail Overhaul
- by Erotic Irony - at 2007.12.10 06:45:00
|
12. Killmail changes - in Skill Discussions [original thread]
The first devblog mentioned or suggested that kms were being scrapped in favor of a catalog of kills and deaths in the character sheet. Do we know anything else? Release date perhaps? Is it on test yet? ___ Oveur: Please read the rules of this...
- by Erotic Irony - at 2007.05.25 09:36:00
|
13. R&D Agents interaction - in Skill Discussions [original thread]
Here! If you want, you can make an achura alt and start with science five and high int, memory and charisma as you work your way toward Research Project management.
- by Erotic Irony - at 2006.06.14 14:06:00
|
14. Having a hard time getting back in the game.... - in Skill Discussions [original thread]
Cosmos systems are availible for the mission connaisseurs, check mission forum for more details. Be advised that heavy standing losses have been introduced and as a consequence you will be attacked by NPC navies when you enter your enemies' space...
- by Erotic Irony - at 2006.06.14 14:00:00
|
15. Longest skill ever? - in Skill Discussions [original thread]
Quote: There's someone that finished Cap ships 5 in BoB. Shrike?
- by Erotic Irony - at 2006.04.29 20:41:00
|
16. Is there a way to queue Skill Training? - in Skill Discussions [original thread]
A long way off but noteworthy: Enabling players to either queue so that training takes the next skill level or starts training another skill up another level. Dual training enables you to have a primary long-term skill in training with a seconda...
- by Erotic Irony - at 2006.03.25 20:35:00
|
17. Tactical manipulation. - in Skill Discussions [original thread]
Can anyone else confirm this skill is broken ? I was under the impression it allowed your shields, with higher levels, to sustain a little more damage per shield unit than otherwise.
- by Erotic Irony - at 2006.03.22 03:23:00
|
18. Fast Talk - in Skill Discussions [original thread]
Kill a BS rat in a belt. Use your character to view your security status gain. Train a few ranks in fast talk, not fun with low charisma, repeat and compare results. That said I don't see any reason for this to be broken, the gains on sec statu...
- by Erotic Irony - at 2006.01.26 20:03:00
|
19. Visibility - in Skill Discussions [original thread]
Edited by: Erotic Irony on 23/01/2006 02:25:22 Most, if not all, of the guides in the EON mag are just rehashed guides written by players. The players guide and its tracking tool are also largely player written. Thanks for the documentation...
- by Erotic Irony - at 2006.01.23 02:24:00
|
20. :O I'm a racist!!! - in Skill Discussions [original thread]
Need Realplayer, but the short answer is yes. Everyone's a little racist .
- by Erotic Irony - at 2006.01.16 03:27:00
|
Pages: [1] |
First page | Previous page | Next page | Last page |